Category

UX

Getting started with Sketch libraries and awesome free resources to use them with.

With the release of Sketch 47 came Sketch Libraries. An awesome, new way to manage reusable assets throughout all your project. Having access to good libraries allows you to create consistent designs throughout your team and projects. Sketch comes with an… Continue Reading →

Quick tips for mastering awesome symbols in Sketch

Proactive design can save you lots of time in the future and Sketch is making it easier and easier to set up your controls and components to be re-used over and over throughout your designs. Recently I have been looking… Continue Reading →

Exporting with Sketch

Sketch app has some pretty awesome things for UI designer work flow improvement, and the export tools are no exception. By designing the app from the ground up to take into account the needs of UI designers, Sketch app has… Continue Reading →

Featured in March’s UXperts blog on Adobes Creative Cloud blog

This month I was asked to write a small piece for Adobe’s UXpert’s blog series, which asks UX designers from around the world to talk about an experience or trend they dig at the moment. I choose to speak about… Continue Reading →

Creating a fluid app design guidelines and asset libraries using Sketch, Craft and Invision.

Working in tech is always incredibly fast paced and ever changing, and design is no different, especially if you have had experience designing in start-up environments or super agile teams. Things can change before the you have time to name… Continue Reading →

Cognative Bias – Scarcity effect

The scarcity effect occurs when something seems rare or in short supply. This can be used in UX design as a mental shortcut to place extra value on items. Take amazon for example, almost everything on their website has under 10… Continue Reading →

Remove anything from photos with Content Aware with Photoshop

A while ago Photoshop released a new feature called Content Aware. I didn’t write about it when it was released but it’s basically black magic that remove things from photos and patches up the area using data from the surrounding… Continue Reading →

Good looking stats vs meaningful metrics

It’s so easy to get caught up in what are known as “vanity metrics”. You know the ones, page views, sessions and even new users in some cases. While these look great on paper, especially when showing the board members… Continue Reading →

Just another UX design process

Good UX should be grounded in good process, driving creative thinking and problem solving throughout a project to ensure the end product has the best chance at success. UX is a constantly changing and evolving profession and we are always… Continue Reading →

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