Tag

best

Quick tips for mastering awesome symbols in Sketch

Proactive design can save you lots of time in the future and Sketch is making it easier and easier to set up your controls and components to be re-used over and over throughout your designs. Recently I have been looking… Continue Reading →

Exporting with Sketch

Sketch app has some pretty awesome things for UI designer work flow improvement, and the export tools are no exception. By designing the app from the ground up to take into account the needs of UI designers, Sketch app has… Continue Reading →

Featured in March’s UXperts blog on Adobes Creative Cloud blog

This month I was asked to write a small piece for Adobe’s UXpert’s blog series, which asks UX designers from around the world to talk about an experience or trend they dig at the moment. I choose to speak about… Continue Reading →

Creating a fluid app design guidelines and asset libraries using Sketch, Craft and Invision.

Working in tech is always incredibly fast paced and ever changing, and design is no different, especially if you have had experience designing in start-up environments or super agile teams. Things can change before the you have time to name… Continue Reading →

Cognative Bias – Scarcity effect

The scarcity effect occurs when something seems rare or in short supply. This can be used in UX design as a mental shortcut to place extra value on items. Take amazon for example, almost¬†everything on their website has under 10… Continue Reading →

Sketch 3 tutorial – Simple heat monitoring interface

This is a quick tutorial on how to make a nice, clean, minimal interface quickly using Sketch 3. This is my finished interface. Quick and simple, but uses some techniques that should be helpful to get started with making other… Continue Reading →

Remove anything from photos with Content Aware with Photoshop

A while ago Photoshop released a new feature called Content Aware. I didn’t write about it when it was released but it’s basically black magic that remove things from photos and patches up the area using data from the surrounding… Continue Reading →

The 5 whys

Getting to the root cause of the issue. When a¬†project runs into a problem, generally we assess the issue, patch it up and keep moving. This is fine until it happens again, and again. Without digging down to the root… Continue Reading →

We really need to do something about that UX vs Design photo.

I have no idea how many times I have been tagged in this image (or similar) with my friends saying “Amirite?!?!”. The thing is, this is actually an explanation for exactly what bad UX is. The dirt path is just… Continue Reading →

Adobe XD – Bridging the design/prototype workflow gap.

Note: This article is similar to an earlier post I made, but I wanted to look at it again since the app is now more refined and focus more on speed of workflow. You can see the original post here…. Continue Reading →

© 2017 Alex Knight’s UX Blog — Powered by WordPress

Theme by Anders NorenUp ↑